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Facebook is buying Beat Saber’s development studio
Facebook is acquiring Beat Games, the developer of popular (and excellent) virtual reality rhythm game Beat Saber. TechCrunch reported that Beat Games will keep operating independently, but it will become part of Oculus Studios, Facebook’s VR gaming group. In a blog post, Oculus content director Mike Verdu said the game will keep releasing across all platforms, and the studio wonât prioritize Oculus headsets for updates or new content like music packs.
Oculus basically describes this purchase as a way to offer Beat Games â” a tiny studio formerly known as Hyperbolic Magnetism â” more development resources. Before its acquisition, Beat Saber had already started expanding its small original song catalog with new music packs, including songs from Imagine Dragons and Panic! At The Disco. The company is also shipping a new 360-degree game mode in December.
Beat Saber â” sort of a cross between Dance Dance Revolution and a lightsaber duel, released in 2018 â” has been a rare breakout title in the mostly niche field of VR gaming. Itâs simple, lightweight, and easy to pick up, but hard to master. It’s also currently available across all major high-end VR platforms, including the Oculus Rift and Quest.
Oculus has funded a lot of Rift- and Quest-exclusive content, but this acquisition of a cross-platform game isn’t part of its usual strategy. It’s something other big companies have done, though. Google, which effectively has no VR hardware branch, acquired the painting software Tilt Brush and the studio behind Job Simulator and Vacation Simulator, Owlchemy Labs.
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